They updated the reborn, but when entering any campaign the game simply closes, i suppose they will release a hotfix today, right? because it would make no sense to release an update so that it ends just by closing the game
I know it might be irritating to ask the same question many times, but I'm wondering if AA can be made into a third-person visualization? Because I've noticed that the other cheats in L4D2 don't seem to have this feature because they can't be done or because they don't need to?I'd love to have this feature
Yes. Thanks to @Lorian. There might be a crash hiding somewhere since i crashed once but i didnt manage to debug that crash. If anyone will run into something report in main thread please
@redogg Now everything is resolved, the esp boxes take a little while to appear compared to before, like you have to see the infected first before the box can be seen.
It still has Reborn bugs. The autoexec does not recognize them so well, if you had something bound when you touch the key it does not work and the rate is a failure xd
someone commented on the release of l4d2 reborn, stating the exact same problem i had, that panel is no longer visible like in previous versions, you cant even see your life or the status of your bar thanks to it being no longer present, and if you want starting a game mode on the Zonemod servers will also not be possible because the panel as i said is not there, the !match command can no longer be used. You are not allowed to view links. Register or Login to view.
I already explained all the problems of the new version, including images, i only missed one referring to the automatic rate change by the hack, changing my rates from 1337 to 100 or 60. You are not allowed to view links. Register or Login to view.
They simply stay at the beginning of the chapter doing the action they are doing at the moment, such as jumping or running but static at the beginning of the map, and with the ghosts that you can see as a survivor, on the misho gaming servers you can corroborate this, or the same versus normal
@redogg Im not referring to those ghosts themselves, Im referring to my friends as infected, as you can always see your companions moving around to see where to attack while infected, but with the cheat active this is no longer possible, here reference image. You are not allowed to view links. Register or Login to view.
I was playing now and it turns out that you cant see the ghosts of my companions, i deactivated the disable interp and still nothing xD, the version has bugs, thats it
Okay Lorian, @redogg look, these are 2 screenshots with the 2 versions of the reborn, the first is from the old version, where you can see that the menu on the left is present, and in the one below it does not appear, this being the version that came yesterday. You are not allowed to view links. Register or Login to view.
@redogg I checked again and it turns out that you cannot see the ghosts either, it is only seen when the infected respawns but it does not follow its movement, and out of nowhere it disappears the moment it spawns
Its fine with respect to forwardtrack, but something really corrupted the use of the voting menu with the new version of reborn, try to enter servers with the confogl tag and try the !match message in the chat, you will see that nothing appears , compared to previous versions, and yes, my rates are also automatically changed to 100 or 60 from the cl_updaterate
About the freezes, theyre there, you correct and it happens when you load unloaded parts of the map. However for me these freezes happen for no longer than 1 sec and the game never fully freeze so if you walk, it wouldnt stop you from wqlking or shooting. I say it might be due to bypass movements code since it happens in aimware too. it might break something but i afraid it will continue to be like that until any further notice
The voting menu in sourcemod was never touched, make sure you dont play with hidehud command or with another command that can hide such things. About forwardtrack, forget about it in current version, it was never really tested by me, i will sort it next version
I almost forgot, the game keeps freezing for a certain period of seconds, which hurts you, since people know when you have hacks, just by freezing at a specific time on the map, since everyone who has the same hack freezes In the same place
@redogg Otherwise, everything is fine, except that the backtrack can no longer be used with the forwardtrack, apparently having the forwardtrack activated disables the backtrack
@redogg I found problems in the cheat, i usually enter custom servers which have a menu that is displayed on the left side of your screen, which gives you to choose options with the numbers on your keyboard, but it is simply no longer there, in addition i entered and my rates change by themselves, from 60 to 100, by this i mean the cl_updaterate
hi redogg, can you add hotkey for "smooth" of l4d2 aimbot? example switch between "7" and "0" switch anytime between humanize aim and rage aim will be cool, its irritating if press insert everytime to change that
Backtrack is still being worked on if you didnt notice, currectly its unfinished. Wait alittle longer, at least until the end of next month. but be sure it will work great
ok, you could also see the problem of fakeping since when you activate it really gives you lag, you should try to make it more similar to aimware, which comes with the most predefined ones, 100ms to 1000ms and so on, and that it is toggleable of course
@redogg i was testing forwardtrack and it works a little strange, since at 0ms it works almost perfect, but if you play at 100ms or 200ms it doesnt work and the player just eats the bullets without registering any damage, and i dont know if im sure about this but the backtrack like it affects something having active next to the forwardtrack, l4d2 btw
@Gabriel02232 Yes there is, with a value of 1032 in the lag exploit, you put yourself in a place where you can appear, press the key assigned for the exploit and walk to the survivor and press the appear button you appear in front of him, I don't know if you understand me
@CH4L0N you can do it using lagexploit at values higher than 11 (max 23) and using speedhack at 14, its not necessary to use high speedhack values.. the trick is just to freeze the sequences (what lagexploit does) and then spam the weapon switch or do animations with different sequences
if I remember correctly it can be done with one of the speedhack methods, it has to have a factor above 20 and combine it with lag exploit at a value below 15 and keep a constant weapon change
Hi, can someone explain to me how to do the one shot with the reborn hack? I try on my own but it doesn't work, I would really appreciate it, thank you
If you have any cfg please send it to me I wanna test in versus I messed up with my settings in menu ;/ It's a bit difficult to create config of this cheat
Also Sometimes I have performance issue when I enable all visual features I don't understand why it's happening everything was good in older menu but in latest update it's keep lagging
Helllo Redogg can you please add Aimbot FOV Feature Into Menu? that would be great people can set limit of fov to stay undetectable in community servers.
Hey redogg I have a friend who wants to know what the function of safety is, and he said that turning on this feature does not bypass the anti-cheat, does it require specific settings?
@ZetaKiloRZ He told me the GMod one will come next weekend. He usually releases It on the same day or a day after a release, so expect next weekend to be the ETA
let me try, still yesterday my game crashed in the middle of the game due to the use of the hack, i would like to know if you can know why thanks to the file that was created (crash.mdmp)
testing and testing i realized that the backtrack works better with the cl_interp at 100 but this is not always the case, as seen in the video, shooting at the charger there are times in which the shot registers but other times it does not, the same thing happens with the hunter, using cl_interp 0 or 100
In a 30 minute game it happens to me at any time, for example I am walking just when they attack and the screen stops and then when it returns to normal they lower my life or I appear incapacitated LOL @redogg
I did alittle research about that. Turns out from two people after formating the pc, the problem goes away. This makes me to belive its related to faulty windows settings. or it might be a program that runs in background, not sure.. and since small amout of players have this issue, it indecates more to what i said
Do you know how to solve the error when I am playing the screen stops for 2 seconds in the game and then becomes normal in those seconds sometimes it incapacitates me in the game @redogg
the thing with aimbot is killing peekers so farther away the hitbox is, the better it becomes. Without aimbot, it does help, you need around 100-150 ping so the model will be right next to original
the idea is not to use the aimbot only for the backtrack, the main thing is the original model instead of what the backtrack is, the backtrack is to help in case of missing shots, since there will always be another model behind which one is the model original which will help you count the shots in case you miss
when set a value greater than 200ms, the game starts to go wrong xD, things grab you from further away, the shots dont register (that is, they dont count), the m2 dont count either, its strange, in fact i once trolled playing with tank , i set the value to 999, and the same hits didnt even count with the survivor in front of me xd
@redogg i still dont understand how the backtrack works, I was comparing aimware and this one a lot, and aimware is much more functional since it works with 400ms without problems, could you make a cfg that works with 200ms or 400ms?
By the way, I teleport the survivors to the same location as Jockey when using the ChargerGlitch in AbilityGlitch, which seems to need to be used with LagExploit?
I did it your way in showing the blood volume of a special infection, but that's only the dmg display. What I want is to be able to see the blood volume of a special infection all the time.