(07-05-2023, 01:29 AM)fearless4874 wroteremove reshade/enb (d3d9.dll mods)(07-04-2023, 10:07 PM)Sachiho wrote Yea the servers may not run Zonemod but they can use that plugin built for Zonemod, if you can't see ghost then it's blocked, not necessary to check the mod.For some reasons now I can't see ghosts again in those servers that I used to be capable of. Btw I get this error everytime starting L4D2 (after deleting libcef.dll and moving all "dependencies" files to the main folder). The game and the cheat works normally despite the error so I did not report it before, but I wonder everybody get that error too or just me, and maybe it causes the ghost issue?
Left4Dead2 Visuals Multihack
2418 Replies, 373159 Views
(07-05-2023, 03:22 AM)redogg wrote(07-05-2023, 01:29 AM)fearless4874 wrote For some reasons now I can't see ghosts again in those servers that I used to be capable of. Btw I get this error everytime starting L4D2 (after deleting libcef.dll and moving all "dependencies" files to the main folder). The game and the cheat works normally despite the error so I did not report it before, but I wonder everybody get that error too or just me, and maybe it causes the ghost issue?remove reshade/enb (d3d9.dll mods) There is no d3d9.dll file in the L4D2 folder, only dxvk_d3d9.dll in bin folder. Do you mean this one? (07-05-2023, 05:10 AM)redogg wroteMy bad, I did not make it clear. The error occurs whenever I start the game, regardless of injecting the cheat or not. I'm not sure if it's because of the pirate version or the dependencies file step, and whether if it's related to the ghost issue. The error seems harmless because the game runs fine, so does the cheat.(07-05-2023, 04:35 AM)fearless4874 wrote There is no d3d9.dll file in the L4D2 folder, only dxvk_d3d9.dll in bin folder. Do you mean this one?No, try following injector text Edit: I can see ghosts now in some servers, but not on those that likely use the l4d2_noghostcheat.smx plugin. Is it even possible to bypass it? (05-01-2023, 12:28 PM)redogg wroteHi redogg, I found something to "fix" the cause more crash issue when use your hack,(05-01-2023, 12:07 PM)Steven wrote I don't think it's necessaryHaha yes I understand but I still belive you subscribed to some workshop addon that makes crashes. If it takes time to remove them just try it on another steam account with family share or something I already played 2 months and still fine no crash with this: https://steamcommunity.com/groups/l4d2za...ts/listing Translated Crash problem 1. Most of the crash problems are caused by installing mods. After a long test, the settings in the game are: Video->Advanced Settings->SHADER Details "Medium", Available Allocated Memory "High" It can solve the common crash problem. It is recommended to use "High" in effect details, "High" in model/material details, and "High" in multi-core mining. ※ Chernobyl crashes once it is connected in a row. This way, it can be connected without crashing. You can use this picture to confirm whether there is any improvement ※If there is still a crash, it means that there is a problem with one of your mods 2. Usually the mod described below is the cause of the crash High-definition categories: such as HD environmental objects, HD guns SKIN, etc. Texture category: blood stains, some special texture refinements, etc. RNG category: mods with random components, etc. ※Usually, it is best not to open mods that contain scripts when connecting to other people's rooms to prevent crashes ※Special sense mods often cause crashes ※These are the main culprits that often cause crashs, so you can pay more attention to them ※If there is still a crash problem after troubleshooting, you have to spend time doing troubleshooting tests one by one Original 閃退問題 1.閃退問題的發生大多來自裝mod導致,經過長時間測試,將遊戲內的設定: 視訊->進階設定->SHADER細節 "中"、可用的分配記憶體 "高" 能將常見的閃退問題解決掉 建議把 效果細節"高" 模型/材質細節 "高" 多核心採現"高" 搭配使用 ※車諾比一連進去就閃退的 這樣改就能連進而不會閃退 可以透過這張圖來確認有沒有改善 ※如果還是有閃退,代表你的某個mod存在著問題 2.通常以下敘述的mod是造成閃退的原因 高清類:比如HD的環境物件、HD槍枝SKIN 等等 紋理類:血漬、有些特感紋理細緻化 等等 RNG類:有隨機成份存在的mod 等等 ※通常含有腳本的mod在連別人的房時最好不要開啟,以防閃退 ※特感類的mod常常也是造成閃退的問題 ※這些算是常造成閃退的主要元兇,可以多多留意 ※如果排除還是有閃退的問題,就得花時間一個一個去做排錯的測試 (07-05-2023, 05:26 AM)fearless4874 wroteOhh I was thinking the game crashed with this error, if it works then this error is completely ok, it happens most likely because of nonsteam version(07-05-2023, 05:10 AM)redogg wrote No, try following injector textMy bad, I did not make it clear. The error occurs whenever I start the game, regardless of injecting the cheat or not. I'm not sure if it's because of the pirate version or the dependencies file step, and whether if it's related to the ghost issue. The error seems harmless because the game runs fine, so does the cheat. And its not possible to bypass anti ghost (07-05-2023, 06:07 AM)Steven wroteI fully don't agree with the first thing, it shouldn't be matter at all but.. it can be matter if you subscribe to broken l4d2 workshop mods, some people don't make their mods correctly and it results in crashes with or without injection(05-01-2023, 12:28 PM)redogg wrote Haha yes I understand but I still belive you subscribed to some workshop addon that makes crashes. If it takes time to remove them just try it on another steam account with family share or somethingHi redogg, I found something to "fix" the cause more crash issue when use your hack, And thanks for sharing
And overall 2k/4k or rng mods are completely fine to use if your pc is really good, at least for 2020 standards, if your pc is weak it really can cause crashes and very bad fps
(Edited 07-06-2023, 11:24 AM by redogg.)
Currently my pc is shitty i have 4 ram, dont even mention gpu, and believe it or not but only this addon is enough to drop my fps https://steamcommunity.com/sharedfiles/f...1985052342 I use this incredibly fps dropping mod too https://steamcommunity.com/sharedfiles/f...a+universe Its very risky to use but I still havnt crashed from this Another edit: 4k blood textures mods are highly risky to use too (07-06-2023, 11:14 AM)redogg wroteYea, your experience is also very important.(07-05-2023, 06:07 AM)Steven wrote Hi redogg, I found something to "fix" the cause more crash issue when use your hack,I fully don't agree with the first thing, it shouldn't be matter at all but.. it can be matter if you subscribe to broken l4d2 workshop mods, some people don't make their mods correctly and it results in crashes with or without injection I just don't know how to tell if a mod is already "made right" after the maker put it on workshop, at least it shouldn't affect me using cheat XDD. I tried unsubscribing non-map mods and using cheat, it worked really well. But I also really like the beautiful and powerful mods shared on the workshop, so now I urgently need a way to test the mods. How the you work on this? (07-06-2023, 03:41 PM)Steven wrotehumm, for the type of mods i subscribe to, i never had any issues what soever. anything related to weapon mods shouldnt be a problem except if the weapon model is wayy too detailed, it will cause crashes. now you cant really know if the mod is build right or not, usually in workshop mods noting should go wrong except a few little things like i said before, number 1 for crashes is way too detailed models.(07-06-2023, 11:14 AM)redogg wrote I fully don't agree with the first thing, it shouldn't be matter at all but.. it can be matter if you subscribe to broken l4d2 workshop mods, some people don't make their mods correctly and it results in crashes with or without injectionYea, your experience is also very important. second is too many rng mods installed at once third is too many hd textures displayed at once, because of that i said that blood textures are risky to use and the final thing is texture shaders, sometimes people apply the wrong shaders/properties to textures that cause crashes, now the problem with this one is it can be anywhere, from weapon mods, to just texture mods or playermodels, usually you should see console errors indicate you about that, but not all the time try to not subscribe to poorly looking addons, try to read quickly first page of comments and try to see if its not the first workshop mod of the person that uploaded the workshop mod, usually people who have many workshop addons are knowledgeable of these kind of stuff
I'm having a crash when injecting this cheat. From the messages above, I tried to put the graphics settings as in the instruction, but it did not help, the files just threw in the folder with the game (dependencies) and libcef.dll removed - then ran, and ran inject - crashed. Help.. version 2.2.2.7. No mods, freshly installed version.
(Edited 07-08-2023, 12:59 AM by Artikfamiel.)
(07-08-2023, 12:59 AM)Artikfamiel wrote I'm having a crash when injecting this cheat. From the messages above, I tried to put the graphics settings as in the instruction, but it did not help, the files just threw in the folder with the game (dependencies) and libcef.dll removed - then ran, and ran inject - crashed. Help.. version 2.2.2.7. No mods, freshly installed version.send crash logs (07-08-2023, 02:07 AM)redogg wrote542 mb, him?(07-08-2023, 12:59 AM)Artikfamiel wrote I'm having a crash when injecting this cheat. From the messages above, I tried to put the graphics settings as in the instruction, but it did not help, the files just threw in the folder with the game (dependencies) and libcef.dll removed - then ran, and ran inject - crashed. Help.. version 2.2.2.7. No mods, freshly installed version.send crash logs (07-08-2023, 02:44 AM)Artikfamiel wrotePut it in a zip file, the size should be reduced alot(07-08-2023, 02:07 AM)redogg wrote send crash logs542 mb, him? Edit: if you use non steam then make sure you have updated files of client.dll and engine.dll, sometimes idiots don't put these files in non steam updates
Why i got banned on Little Anti-Cheat 1.7.1
I didnt enable the Aimbot but LAC said I used the Aimbot (07-08-2023, 05:08 AM)redogg wrotenon-steam. But I do not know how to check whether the .dll is updated or not. engine.dll was changed 19.05.23, also the client.dll 19.05.23.(07-08-2023, 02:44 AM)Artikfamiel wrote 542 mb, him?Put it in a zip file, the size should be reduced alot https://www.mediafire.com/file/jn2bc8l27...1.zip/file p.s. When I injected the cheat I used a non steam version of VR.dll p.s.2. After starting this error pops up 3 times after removing libcef.dll in a row and then everything loads normally. https://ibb.co/zfGhbwK (07-08-2023, 11:45 AM)Artikfamiel wrotewhy did you inject steam version into nonsteam version? and the crash is because you fail to load the font of the menu(07-08-2023, 05:08 AM)redogg wrote Put it in a zip file, the size should be reduced alotnon-steam. But I do not know how to check whether the .dll is updated or not. engine.dll was changed 19.05.23, also the client.dll 19.05.23. first inject nonsteam version, that version is loacted inside nonsteam folder and make sure you have this font in your windows C:\Windows\Fonts\Microsoft YaHei and try to redownload, i updated the version
Last update broke Legit no spread option. Aimbot is still shoots with perfect accuracy but manual shooting spreads like the option is off.
Speaking of manual shooting, aimbot doesn't shoot anymore if the keybind isn't M1 (the same as shooting), you need to shoot manually. Why is that the case? One could argue that autoshoot exists for that but it's also bad since it shoots without the usage of aimbot key (07-09-2023, 11:42 AM)Aynshtaynn wrote Last update broke Legit no spread option. Aimbot is still shoots with perfect accuracy but manual shooting spreads like the option is off.Hi, look, the spread didn't change this update but I will explain it to you. When you have aimbot enabled, the spread will work only when theres a visible target and you press your aimkey button, if there's no visible target and you shoot a wall let's say, then nospread and norecoil will not be active. This update i added an option called always nospread something like that, and this option is under norecoil/nospread and visible only when the aimbot is active, that option makes it work all the time regardless of visible target About hotkeys, this update i changed all aim hotkeys to work only when pressing the aim hotkey, before it checked for aimkey+fire key, i did it because i found out that it might be confusing and less flexible because now you can really choose the only key you want to shoot with, this change includes options like aimkey, no recoil, nospread, perfect silent.. And if you want to bind your aimkey to some other key, then you need to make sure that your key let's you shoot ingame, like making a bind 'bind "f" "+attack"' Edit: I found it being confusing in css when I tested something related to rapidfire, if I enable rapidfire and I dont want to rapidfire in some cases because admins spectate me then I can bind the rapidfire to another key so I can shoot normally with my mouse1. Same about nospread or norecoil, I could have made a hotkey for that but it's super dumb because I will end up checking hotkey inside a hotkey (07-08-2023, 11:45 AM)Artikfamiel wroteBro, by the way, your files are outdated, including engine.dll and client.dll, newest files should be from this month or last month(07-08-2023, 05:08 AM)redogg wrote Put it in a zip file, the size should be reduced alotnon-steam. But I do not know how to check whether the .dll is updated or not. engine.dll was changed 19.05.23, also the client.dll 19.05.23. (07-09-2023, 12:16 PM)redogg wrote Hi, look, the spread didn't change this update but I will explain it to you. When you have aimbot enabled, the spread will work only when theres a visible target and you press your aimkey button, if there's no visible target and you shoot a wall let's say, then nospread and norecoil will not be active. This update i added an option called always nospread something like that, and this option is under norecoil/nospread and visible only when the aimbot is active, that option makes it work all the time regardless of visible targetOk that nospread thing is actually brilliant, I just found out how to use it, that I needed to press aimbot key, not my regular +attack key for it to work. It's super safe, you can swich whenever someone's spectating or something. Aim hotkey thing does make sense since it makes it more flexible to configure and use, and putting an option to shoot automatically when aiming like the old way would be great, since autoshoot doesn't cover it, and binding attack key would make it shoot even if it's not aiming. It's quite a small thing though, just to keep in mind. (07-12-2023, 05:07 AM)wtfwtfwtfxxxcvzxvc wrote how do you stop aimbot and silent aimbot from killing different targets at once when firing?humm what do you mean? like lock on target until his death? it might be very confusing look, with silent aimbot, you cant really control where it going to shoot since you cant always predict your self where the aimbot will target, if you want to limit it, try using normal aimbot mode on crosshair mode with very limited snap degree, like value of 7, however then the aimbot will not be fully automatic because you will have to move your mouse around for it to lock on targets
Am I the only one here who thinks Aimbot is worse than manually playing with your hand and awareness? Because Aimbot doesn't have priority for SI, it just picks the closest target to the crosshair or your distance.
(Edited 07-15-2023, 02:02 PM by fearless4874.)
Not to mention that the silent aimbot visual only works on your screen, so any spectators can see what actually is happening from their own screens where your mouse moving like a robot. The smooth features and likewise might help making it little bit more natural, but probably not enough for the experienced players. I also find there aren't many useful SI exploits that aren't blatantly. E.g: the jockey grabbing survivor to the underground realm is deadly but not fun to "win" like that. Or the infinite spit and infinite vomit are buggy and also likely not safe against experienced players who know the durations of these skills. What SI exploits do people often use? |
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