Left4Dead2 Visuals Multihack

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I was watching an HVH video for CS2 recently
I noticed in the comments on one of the videos that someone was talking about yaw angle, and I don't know exactly what this effect is, but I know it's an AA effect, can this effect be done in L4D2?
    Is the size.exe themed cheat still available?
      (03-23-2024, 12:21 PM)JMComic2 wrote I was watching an HVH video for CS2 recently
      I noticed in the comments on one of the videos that someone was talking about yaw angle, and I don't know exactly what this effect is, but I know it's an AA effect, can this effect be done in L4D2?
      Its psilent fake angles

      (03-23-2024, 04:03 PM)zcursednight wrote Is the size.exe themed cheat still available?
      No sorry

      (03-23-2024, 01:06 AM)asdsss wrote
      (03-22-2024, 11:41 PM)redogg wrote Ahora no

      ¿De qué carpeta lo borras?
      Desde C:\Archivos de programa (x86)\Steam\steamapps\common\Left 4 Dead 2\bin
      And you have that file in C:\Archivos de programa (x86)\Steam\steamapps\common\Left 4 Dead 2
      Right?
      (Edited 03-23-2024, 04:07 PM by redogg.)
        (03-23-2024, 04:05 PM)redogg wrote
        (03-23-2024, 12:21 PM)JMComic2 wrote I was watching an HVH video for CS2 recently
        I noticed in the comments on one of the videos that someone was talking about yaw angle, and I don't know exactly what this effect is, but I know it's an AA effect, can this effect be done in L4D2?
        Its psilent fake angles

        (03-23-2024, 04:03 PM)zcursednight wrote Is the size.exe themed cheat still available?
        No sorry

        (03-23-2024, 01:06 AM)asdsss wrote Desde C:\Archivos de programa (x86)\Steam\steamapps\common\Left 4 Dead 2\bin
        And you have that file in C:\Archivos de programa (x86)\Steam\steamapps\common\Left 4 Dead 2
        Right?
        Yes, I solved it, thank you
          Can attacking teammates set up a function separately in aimbot? Fake teams are very difficult to use, and the use of "speed hack" sometimes lags and does not have the accuracy to attack the infected
            (03-24-2024, 12:08 PM)JMComic2 wrote Can attacking teammates set up a function separately in aimbot? Fake teams are very difficult to use, and the use of "speed hack" sometimes lags and does not have the accuracy to attack the infected
            Valve released a secret update in which it broke a few things. speedhack will stay like this, all methods to fix it are useless from now on
            (Edited 03-24-2024, 01:29 PM by Lorian.)
              I have an idea, since the observer can attach to the survivor and use the third person to view the player, is it possible to achieve AA visibility by simply appropriating the observer's perspective?
                (03-24-2024, 02:55 PM)JMComic2 wrote I have an idea, since the observer can attach to the survivor and use the third person to view the player, is it possible to achieve AA visibility by simply appropriating the observer's perspective?
                thats not exactly how it works lol
                  (03-24-2024, 03:15 PM)Lorian wrote
                  (03-24-2024, 02:55 PM)JMComic2 wrote I have an idea, since the observer can attach to the survivor and use the third person to view the player, is it possible to achieve AA visibility by simply appropriating the observer's perspective?
                  thats not exactly how it works lol

                  So how do you achieve AA visibility? Or is it possible?
                    its nice but the cheat locked my rate 128 to 30. pls fix
                      (03-24-2024, 03:56 PM)JMComic2 wrote
                      (03-24-2024, 03:15 PM)Lorian wrote thats not exactly how it works lol

                      So how do you achieve AA visibility? Or is it possible?
                      Next update bro
                        。。。。。。。
                          Can you change the rage in bhop? After turning on AA, the rage is no different from a normal bhop Is this deliberately designed or is it because of a bug?
                            (03-25-2024, 11:15 AM)JMComic2 wrote Can you change the rage in bhop? After turning on AA, the rage is no different from a normal bhop Is this deliberately designed or is it because of a bug?
                            normal bhop and rage are identical, what changes is the detection on servers with smac or liac. Rage will get you banned if you jump 4 times, but with normal bhop nothing will happen
                              Can the infected target refuse to lock on to a fallen survivor?And when the infected use the charge, don't lock on to the target like other infected I didn't turn on the unlock view when I used the charge, but because the infected locked on the survivor, I still directly turned around and ran into the survivor Because of this thing, I was found many times I hope to correct it
                                where is the config location
                                  (03-27-2024, 08:38 AM)lex1v9 wrote where is the config location

                                  C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2
                                    How can it be set to shoot in a "silent" way when the AA is turned on without compromising accuracy?
                                      (03-27-2024, 02:31 PM)JMComic2 wrote How can it be set to shoot in a "silent" way when the AA is turned on without compromising accuracy?
                                      It dont affect accuricy
                                        Good day gentlemen, can you please tell me if this cheat has an auto butt function?
                                          I have a question, since Charge can unlock the camera and make a turn, can the Survivor move after he falls to the ground? And can boomer be able to move while vomiting?
                                            Falldamage is unusable after the L4D2 update and Teleport1 is unusable after the L4D2 update, but Teleport2 becomes usable instead of Teleport1
                                              (03-28-2024, 05:16 PM)JMComic2 wrote Falldamage is unusable after the L4D2 update and Teleport1 is unusable after the L4D2 update, but Teleport2 becomes usable instead of Teleport1
                                              yes, i fixed it. valve doesnt know how to patch exploits
                                              the current jockey glitch method wont work for the moment, i will try to make it work with another method when i have time. Btw method3 still works
                                              (Edited 03-28-2024, 06:44 PM by Lorian.)
                                                (03-28-2024, 06:32 PM)Lorian wrote
                                                (03-28-2024, 05:16 PM)JMComic2 wrote Falldamage is unusable after the L4D2 update and Teleport1 is unusable after the L4D2 update, but Teleport2 becomes usable instead of Teleport1
                                                yes, i fixed it. valve doesnt know how to patch exploits
                                                the current jockey glitch method wont work for the moment, i will try to make it work with another method when i have time. Btw method3 still works
                                                Thank you so much
                                                  (03-28-2024, 06:32 PM)Lorian wrote
                                                  (03-28-2024, 05:16 PM)JMComic2 wrote Falldamage is unusable after the L4D2 update and Teleport1 is unusable after the L4D2 update, but Teleport2 becomes usable instead of Teleport1
                                                  yes, i fixed it. valve doesnt know how to patch exploits
                                                  the current jockey glitch method wont work for the moment, i will try to make it work with another method when i have time. Btw method3 still works

                                                  Will the new version add automatic wall penetration? I've wanted this feature for a long time, because at the moment aimbot doesn't shoot in certain locations, and those places are usually places where only the infected can go, could it be that some air wall is causing it to not be able to shoot?



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