(03-21-2023, 05:30 PM)redogg wroteI understand what you mean, I was curious how it would work because the only Lua's I used are killsays, so I kill the target and it grabs the persons name and automatically enters it into a random insult from the script. For example, I shoot a charger whos name is Dinkle, in the L4D all chat it says this (pulling it straight from the script)Â "I just fucked you harder than the Government, Dinkle",(03-21-2023, 04:32 AM)ZetaKiloRZ wrote I do like that idea, say for example Person X writes out a script in a C++ window in visuals they can then have that script execute by itself or by a key (if they know what they are doing)? If I can integrate the lua scripts I have into this then oh man.... I have abunch of lua scripts that I once used with aimware or stuff I wanted to try that are just saved onto my computer that I'd like to mess with if possibleohh about that. even if i will add lua, you will not be able to use aimware lua in visuals or the oppisite, its different type of lua for every cheat, that what sucks about lua
about c++ i got many ideas, plus with c++ you will be able to copy code from the internet or from other cheats and just paste it in visuals with very little changes required.
i think it will be something like this, i will let you choose first where you want to run your code, if its going to be esp (directx hook, paint hook) or lets say aimbot(createmove hook), or maybe even let you hook stuff. then just a window will popup with some kind of text editor. and you will have to look in my wiki page to see what functions are available for you to use. and whatever isnt available, you can just add it yourself because in c++ everything is possible
i just need to understand/read about how to let people run their own code inside a complied .dll file with the contacts of the file it self. im pretty sure ill find something, nowadays if you search good enough you can find some very very cool things, some are very old and some are very new.. im pretty sure theres some easy framework code that lets you do these type of things without having to convert visuals to lua api, just use the original c++ code
Code being _name_, the player I killed. Though its from a simple code. The only other Lua I ever attempted running was mind control but it was written and designed for CSGO so I couldnt get it working. Im interested in seeing what I can do though with this feature if its implemented.

