(08-04-2026, 01:36 AM)TheNotSaiko wrote Found the root cause. Build 98 allocated a
pixel buffer (plus one page :v), but then called1920×1080×4
for exactlymemset
bytes. It writes to the first byte past the allocation and crashes2560×1440×4
Xd who are you
But wait im posting a new version anytime soon. The download will be edited and these issues were already sorted

