(01-11-2025, 05:27 AM)Kalamares wrote ************* Preparing the environment for Debugger Extensions Gallery repositories **************You play on nonsteam version. There errors are fine. Just press ok. If you get any crashes make sure your game is up to date and your client.dll file is from 2024
 ExtensionRepository : Implicit
 UseExperimentalFeatureForNugetShare : true
 AllowNugetExeUpdate : true
 NonInteractiveNuget : true
 AllowNugetMSCredentialProviderInstall : true
 AllowParallelInitializationOfLocalRepositories : true
 EnableRedirectToChakraJsProvider : false
 -- Configuring repositories
   ----> Repository : LocalInstalled, Enabled: true
   ----> Repository : UserExtensions, Enabled: true
>>>>>>>>>>>>> Preparing the environment for Debugger Extensions Gallery repositories completed, duration 0.000 seconds
************* Waiting for Debugger Extensions Gallery to Initialize **************
>>>>>>>>>>>>> Waiting for Debugger Extensions Gallery to Initialize completed, duration 0.437 seconds
 ----> Repository : UserExtensions, Enabled: true, Packages count: 0
 ----> Repository : LocalInstalled, Enabled: true, Packages count: 42
Microsoft ® Windows Debugger Version 10.0.27725.1000 X86
Copyright © Microsoft Corporation. All rights reserved.
Loading Dump File [F:\SteamLibrary\steamapps\common\Left 4 Dead 2\left4dead2_assert_20250111125819_1.mdmp]
User Mini Dump File: Only registers, stack and portions of memory are available
Symbol search path is: srv*
Executable search path is:
Windows 10 Version 19045 MP (8 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS
Edition build lab: 19041.1.amd64fre.vb_release.191206-1406
Debug session time: Sat Jan 11 12:58:21.000 2025 (UTC + 8:00)
System Uptime: not available
Process Uptime: 0 days 0:06:41.000
................................................................
................................................................
................................................................
.....
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr
(b64.1e88): Unknown exception - code 00000000 (first/second chance not available)
For analysis of this file, run !analyze -v
eax=00000000 ebx=c4121ca8 ecx=00000000 edx=00000000 esi=c4121c58 edi=c4121c68
eip=77463adc esp=00fab3e8 ebp=00fab3f4 iopl=0Â Â Â Â nv up ei pl nz na pe nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b      efl=00200206
ntdll!NtGetContextThread+0xc:
77463adc c20800     ret  8
0:000> !analyze -v
*******************************************************************************
*Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â *
*            Exception Analysis                 *
*Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â *
*******************************************************************************
*** WARNING: Unable to verify checksum for VR.dll
*** WARNING: Unable to verify checksum for libcef.dll
KEY_VALUES_STRING: 1
  Key : Analysis.CPU.mSec
  Value: 3953
  Key : Analysis.Elapsed.mSec
  Value: 151645
  Key : Analysis.IO.Other.Mb
  Value: 63
  Key : Analysis.IO.Read.Mb
  Value: 1
  Key : Analysis.IO.Write.Mb
  Value: 81
  Key : Analysis.Init.CPU.mSec
  Value: 1156
  Key : Analysis.Init.Elapsed.mSec
  Value: 234625
  Key : Analysis.Memory.CommitPeak.Mb
  Value: 879
  Key : Analysis.Version.DbgEng
  Value: 10.0.27725.1000
  Key : Analysis.Version.Description
  Value: 10.2408.27.01 x86fre
  Key : Analysis.Version.Ext
  Value: 1.2408.27.1
  Key : Failure.Bucket
  Value: APPLICATION_FAULT_0_tier0.dll!Unknown
  Key : Failure.Hash
  Value: {5ef20f2c-79be-a122-d930-237547f7ae78}
  Key : Timeline.Process.Start.DeltaSec
  Value: 401
  Key : WER.OS.Branch
  Value: vb_release
  Key : WER.OS.Version
  Value: 10.0.19041.1
FILE_IN_CAB:Â left4dead2_assert_20250111125819_1.mdmp
NTGLOBALFLAG:Â 0
APPLICATION_VERIFIER_FLAGS:Â 0
CONTEXT:Â (.ecxr)
eax=00facd88 ebx=6971d250 ecx=00000000 edx=00000000 esi=04555ac0 edi=00000000
eip=75c4fa72 esp=00facd88 ebp=00facde0 iopl=0Â Â Â Â nv up ei pl zr na pe nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b      efl=00200246
KERNELBASE!RaiseException+0x62:
75c4fa72 8b4c2454    mov  ecx,dword ptr [esp+54h] ss:002b:00facddc=1900d870
Resetting default scope
EXCEPTION_RECORD:Â (.exr -1)
ExceptionAddress: 75c4fa72 (KERNELBASE!RaiseException+0x00000062)
 ExceptionCode: 00000000
 ExceptionFlags: 00000001
NumberParameters: 0
PROCESS_NAME:Â left4dead2.exe
STACK_TEXT:Â
00facde0 696b960f  00000000 00000001 00000000 KERNELBASE!RaiseException+0x62
WARNING: Stack unwind information not available. Following frames may be wrong.
00face20 696b76e7Â Â 2a2a2a2a 554f202a 464f2054 tier0!WriteMiniDump+0x4f
00facf2c 696b8e79Â Â 04555ac0 00facfa0 030a8540 tier0!MemFreeScratch+0x5e7
00facf48 68ca8a45Â Â 04555ac0 00facf7c 68ced75f tier0!MemFreeScratch+0x1d79
00facf54 68ced75f  04555ac0 f3ff0010 00fad030 materialsystem+0x38a45
00facf7c 68cf1d3e  00fad030 00facfa0 00000000 materialsystem!CreateInterface+0x858f
00fad000 68ca464d  067c2de8 68ca464d 00fad030 materialsystem!CreateInterface+0xcb6e
00fad090 68ca48df  00fad0c4 00000000 00000000 materialsystem+0x3464d
00fad1c8 68ca4c55Â Â 067c2de8 00fad1ec 68ca4cf1 materialsystem+0x348df
00fad1d4 68ca4cf1Â Â 00000000 067c2de8 0000ffff materialsystem+0x34c55
00fad1ec 68cb8b35Â Â 00000000 00080000 68d683b8 materialsystem+0x34cf1
00fad214 68cb94f4Â Â 03274ce8 052792b6 00080000 materialsystem+0x48b35
00fad230 68cae5a5Â Â 03274ce8 052792b6 00080000 materialsystem+0x494f4
00fad250 663ea3b1Â Â fb16465c 052792b6 00080000 materialsystem+0x3e5a5
00fad268 663c45d7Â Â 00000006 00080000 055ac6c0 stdshader_dx9!ftol3+0x20d1
00fad288 663da809Â Â 66437e20 055ac6c0 00fad2c8 stdshader_dx9+0x245d7
00fad2a8 663d8fa7Â Â 66437e20 055ac6c0 00000001 stdshader_dx9+0x3a809
00fad4b4 663ea25c  055ac6c0 68d683b8 05ea6f6e stdshader_dx9+0x38fa7
00fad4d0 68cad97c  055ac6c0 68d683b8 05ea6f6e stdshader_dx9!ftol3+0x1f7c
00fad4f4 68c7400d  66437e20 055ac6c0 05ea6f6e materialsystem+0x3d97c
00fad51c 68c73c6d  20850964 68825541 00000000 materialsystem+0x400d
00fad534 68825912Â Â d75c2060 20850964 00000000 materialsystem+0x3c6d
00fad76c 68829e28Â Â d75c2060 c4070010 05929560 studiorender+0x65912
00fad79c 68c263ec  d75c2060 00000000 00000000 studiorender+0x69e28
00fad7bc 68c2f8c5Â Â 000004cf bda3ce3c d75c2060 datacache+0x63ec
00fad944 68c2df37Â Â 000004cf 00000001 00000000 datacache+0xf8c5
00fad98c 68c2f2a6Â Â 00000000 bda3ce3c 68c5df08 datacache+0xdf37
00fadacc 68c2f37e  000004cf 00000000 00000001 datacache+0xf2a6
00fadae8 68c2f6ea  000004cf 68c5df08 00000000 datacache+0xf37e
00fadb08 68e99416Â Â 000004cf 0000003c ffad643c datacache+0xf6ea
00fadb28 68e9e41c  ffad643c 0000003c 0000024c engine+0xe9416
00fadd64 68e9e6bb  ffad643c 00fadd84 111d0018 engine+0xee41c
00fadd78 68e41213Â Â 0568c640 00000004 68e29bb0 engine+0xee6bb
00fadd94 68e29bd8Â Â 0100024c 00faddd8 68e29d7e engine+0x91213
00fadda0 68e29d7e  00000000 05686440 0000024c engine+0x79bd8
00faddd8 68e430a2Â Â 6911a670 00000030 111d0018 engine+0x79d7e
00fade74 68e437c5Â Â 00000000 00000000 1f460701 engine+0x930a2
00fadeb0 68f3e3e3Â Â 00000000 1f460701 111d0018 engine+0x937c5
00fadedc 68f40a9d  1f460701 00000004 691e1388 engine+0x18e3e3
00fadf44 68f411e3Â Â 3b5a74ab 00000000 00000000 engine+0x190a9d
00fadf60 68f5088b  3b5a74ab 691e1388 00fadf88 engine+0x1911e3
00fadf70 68f509df  3b5a74ab 000005c8 8d320fa4 engine+0x1a088b
00fadf88 68f50a84Â Â 3b5a74ab 00fadfe4 68fb1764 engine+0x1a09df
00fadf94 68fb1764Â Â 3b5a74ab 00000000 691e3728 engine+0x1a0a84
00fadfe4 68fafb05Â Â 00000000 00000000 00000000 engine!F+0x3bd4
00fae064 68fafc2f  00000003 00fae094 00000000 engine!F+0x1f75
00fae0f8 68fb1244Â Â b178d9e8 6a6d8128 00fae1f8 engine!F+0x209f
00fae120 6a6b8e4e  6a6d8128 00fae14c 6a6b8e4e engine!F+0x36b4
00fae358 00731239Â Â 00730000 00000000 012344d8 launcher!LauncherMain+0x393e
00faf888 007317ee  00730000 00000000 012344d8 left4dead2+0x1239
00faf918 752afcc9Â Â 01061000 752afcb0 00faf984 left4dead2+0x17ee
00faf928 77457c6e  01061000 91700a02 00000000 kernel32!BaseThreadInitThunk+0x19
00faf984 77457c3e  ffffffff 77478c1b 00000000 ntdll!__RtlUserThreadStart+0x2f
00faf994 00000000Â Â 00731841 01061000 00000000 ntdll!_RtlUserThreadStart+0x1b
STACK_COMMAND:Â ~0s; .ecxr ; kb
SYMBOL_NAME:Â tier0+4f
MODULE_NAME: tier0
IMAGE_NAME:Â tier0.dll
EXCEPTION_CODE_STR:Â 0
FAILURE_BUCKET_ID:Â APPLICATION_FAULT_0_tier0.dll!Unknown
OS_VERSION:Â 10.0.19041.1
BUILDLAB_STR:Â vb_release
OSPLATFORM_TYPE:Â x86
OSNAME:Â Windows 10
FAILURE_ID_HASH:Â {5ef20f2c-79be-a122-d930-237547f7ae78}
Followup:Â Â MachineOwner
---------
Windows Debugger
<ISSUES>
playing 1 match no crash
2nd match crashes, sometimes its the 3rd match
<extras>
if i inject to the game without using any features and just play normally (but still cheat injected) it will still crash after 2 to 3 matches
if i use features crash after 2 to 3 matches
already disabled character and zombie mods just using gun skin mods still crash
it doesnt produce crash dump only assert.mdmp if it does produce crash.mdmp its only about 10mb
i also tried running game as admin and it shows this 3 times
tried looking at the location of the file if its there and turns out its there
<<<left4dead2_assert_20250111125819_1.mdmp>>>
https://mega.nz/file/KO4yFDKK#CsbK0m0bZb...jAlfa28fHQ
(01-11-2025, 06:07 AM)ZetaKiloRZ wrote Is there a way to disable the Common from instantly disappearing when they die? I am not a fan of it but I dont recall turning on any sort of option that does this.It will be sorted
Edit: it appears I was on some custom server, thought this was an ability through your menu, and it had confused me since I had played on the same server before and it didnt do that. My mistake
(01-11-2025, 02:49 PM)ZetaKiloRZ wroteAbillity glitch will be improved next update. Same as few other exploits and charger rotation does work. Make sure you on latest version(01-11-2025, 01:12 PM)Corazon wrote It is a mod or some custom serverYeah, I realized shortyl after I posted that, I felt a little stupid lol. Also, I have found Airstuck Method 3 causes me to get kicked from some servers,, Charger rotation doesnt work (was brought up already and is in the hotfix section), Infinite Spit seems a little inconsistent and doesnt always go where you're aiming, Jockey methods dont seem to work for me in any type of server, the charger does fine. Is there a way to make Airstuck as a toggle by any chance? I remember bringing it up to redogg 2-3y ago, and he said he'd look into it. (He has alot on his plate its not super important just wondering) as a couple friends used to have clients with a toggle airstuck. Is it also possible to get the Charger Rotation to work with ability glitch again potentially as well? Also, this isnt an issue, more of like an additional exploit potential. I was on a 100tick server testing the menu for my friend since he runs it. If you scratch and grab with smoker to instant grab a survivor, it has a chance to "freeze" the server, I dont recall any damage being done to the survivor, but it will permanently freeze it until I (or whoever does this with the smoker glitch toggled) leave the server.
Check out BunnyHop's Strafe method it causes auto-move

![[Image: Yg7Qx6q.png]](https://i.imgur.com/Yg7Qx6q.png)
![[Image: JZ5Hc2D.png]](https://i.imgur.com/JZ5Hc2D.png)
![[Image: 7DLV4yY.png]](https://i.imgur.com/7DLV4yY.png)
