(07-15-2023, 05:03 PM)fearless4874 wrotehumm yes i understand, i didnt think about versus much XD but i got your point. maybe someday in the future i will add it(07-15-2023, 03:06 PM)redogg wrote you dont need priority for si, what do you play? where you play at? i play in coop equilibrium. if you know what is this, if you do then you surely dont get close to that level of zombie spawns of si bots on hardcore
theres simply no need for that, it only over complicates stuff because the game just has too many scenarios to take in account for priority. its simple as that, if you dont get at least 90% of all death/hit scenarios right, it doesnt worth it, and as i mentioned before its not possible to get to that 90% even because l4d2 isnt mario XDD
lets say you have 20 health, in the server i play, each common zombie does 20 dmg, what is correct to do in that type of thing? make the aimbot shoot the smoker thats pretty far away from me but he may pull me? or shoot at the nearest common zombie who can kill me much faster than that smoker, it just dont make scene to me to go all over these things, just too much XD
about silent aimbot, thats how it works same with exploits, and,, do not use smooth with silent incase you do, you will miss all your targets, theres a little mess in aimbot tab, some options need to disappear if you not on correct mode
Ah I play versus. So SI priority is likely more important than common in coop expert. The human-controlled SI will pin survivors quickly and you need to response, in this case the aimbot would target commons most of the time make it worse than your manually control on the SI.
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