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Left4Dead2 Visuals Multihack - Printable Version

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RE: Left4Dead2 Visuals Multihack - redogg - 07-15-2023

(07-15-2023, 01:58 PM)fearless4874 wrote Am I the only one here who thinks Aimbot is worse than manually playing with your hand and awareness? Because Aimbot doesn't have priority for SI, it just picks the closest target to the crosshair or your distance.

Not to mention that the silent aimbot visual only works on your screen, so any spectators can see what actually is happening from their own screens where your mouse moving like a robot. The smooth features and likewise might help making it little bit more natural, but probably not enough for the experienced players.

I also find there aren't many useful SI exploits that aren't blatantly. E.g: the jockey grabbing survivor to the underground realm is deadly but not fun to "win" like that. Or the infinite spit and infinite vomit are buggy and also likely not safe against experienced players who know the durations of these skills. What SI exploits do people often use?
you dont need priority for si, what do you play? where you play at? i play in coop equilibrium. if you know what is this, if you do then you surely dont get close to that level of zombie spawns of si bots on hardcore

theres simply no need for that, it only over complicates stuff because the game just has too many scenarios to take in account for priority. its simple as that, if you dont get at least 90% of all death/hit scenarios right, it doesnt worth it, and as i mentioned before its not possible to get to that 90% even because l4d2 isnt mario XDD
lets say you have 20 health, in the server i play, each common zombie does 20 dmg, what is correct to do in that type of thing? make the aimbot shoot the smoker thats pretty far away from me but he may pull me? or shoot at the nearest common zombie who can kill me much faster than that smoker, it just dont make scene to me to go all over these things, just too much XD

about silent aimbot, thats how it works same with exploits, and,, do not use smooth with silent incase you do, you will miss all your targets, theres a little mess in aimbot tab, some options need to disappear if you not on correct mode


RE: Left4Dead2 Visuals Multihack - fearless4874 - 07-15-2023

(07-15-2023, 03:06 PM)redogg wrote
(07-15-2023, 01:58 PM)fearless4874 wrote Am I the only one here who thinks Aimbot is worse than manually playing with your hand and awareness? Because Aimbot doesn't have priority for SI, it just picks the closest target to the crosshair or your distance.

Not to mention that the silent aimbot visual only works on your screen, so any spectators can see what actually is happening from their own screens where your mouse moving like a robot. The smooth features and likewise might help making it little bit more natural, but probably not enough for the experienced players.

I also find there aren't many useful SI exploits that aren't blatantly. E.g: the jockey grabbing survivor to the underground realm is deadly but not fun to "win" like that. Or the infinite spit and infinite vomit are buggy and also likely not safe against experienced players who know the durations of these skills. What SI exploits do people often use?
you dont need priority for si, what do you play? where you play at? i play in coop equilibrium. if you know what is this, if you do then you surely dont get close to that level of zombie spawns of si bots on hardcore

theres simply no need for that, it only over complicates stuff because the game just has too many scenarios to take in account for priority. its simple as that, if you dont get at least 90% of all death/hit scenarios right, it doesnt worth it, and as i mentioned before its not possible to get to that 90% even because l4d2 isnt mario XDD
lets say you have 20 health, in the server i play, each common zombie does 20 dmg, what is correct to do in that type of thing? make the aimbot shoot the smoker thats pretty far away from me but he may pull me? or shoot at the nearest common zombie who can kill me much faster than that smoker, it just dont make scene to me to go all over these things, just too much XD

about silent aimbot, thats how it works same with exploits, and,, do not use smooth with silent incase you do, you will miss all your targets, theres a little mess in aimbot tab, some options need to disappear if you not on correct mode

Ah I play versus. So SI priority is likely more important than common in coop expert. The human-controlled SI will pin survivors quickly and you need to response, in this case the aimbot would target commons most of the time make it worse than your manually control on the SI.


RE: Left4Dead2 Visuals Multihack - redogg - 07-15-2023

(07-15-2023, 05:03 PM)fearless4874 wrote
(07-15-2023, 03:06 PM)redogg wrote you dont need priority for si, what do you play? where you play at? i play in coop equilibrium. if you know what is this, if you do then you surely dont get close to that level of zombie spawns of si bots on hardcore

theres simply no need for that, it only over complicates stuff because the game just has too many scenarios to take in account for priority. its simple as that, if you dont get at least 90% of all death/hit scenarios right, it doesnt worth it, and as i mentioned before its not possible to get to that 90% even because l4d2 isnt mario XDD
lets say you have 20 health, in the server i play, each common zombie does 20 dmg, what is correct to do in that type of thing? make the aimbot shoot the smoker thats pretty far away from me but he may pull me? or shoot at the nearest common zombie who can kill me much faster than that smoker, it just dont make scene to me to go all over these things, just too much XD

about silent aimbot, thats how it works same with exploits, and,, do not use smooth with silent incase you do, you will miss all your targets, theres a little mess in aimbot tab, some options need to disappear if you not on correct mode

Ah I play versus. So SI priority is likely more important than common in coop expert. The human-controlled SI will pin survivors quickly and you need to response, in this case the aimbot would target commons most of the time make it worse than your manually control on the SI.
humm yes i understand, i didnt think about versus much XD but i got your point. maybe someday in the future i will add it


RE: Left4Dead2 Visuals Multihack - Sachiho - 07-15-2023

(07-15-2023, 05:03 PM)fearless4874 wrote Ah I play versus. So SI priority is likely more important than common in coop expert. The human-controlled SI will pin survivors quickly and you need to response, in this case the aimbot would target commons most of the time make it worse than your manually control on the SI.

Why don't you just enable "Aimbot Ignore" option? Though I don't recommend enabling aimbot for versus, you can just ignore everything else but Special, then your aimbot will shoot Special only.

About SI exploit you can just hold lagexploit and spawn with less limitation


RE: Left4Dead2 Visuals Multihack - fearless4874 - 07-16-2023

(07-15-2023, 09:43 PM)Sachiho wrote
(07-15-2023, 05:03 PM)fearless4874 wrote Ah I play versus. So SI priority is likely more important than common in coop expert. The human-controlled SI will pin survivors quickly and you need to response, in this case the aimbot would target commons most of the time make it worse than your manually control on the SI.

Why don't you just enable "Aimbot Ignore" option? Though I don't recommend enabling aimbot for versus, you can just ignore everything else but Special, then your aimbot will shoot Special only.

About SI exploit you can just hold lagexploit and spawn with less limitation
I really didn't know about these features. I will try it and report back, thanks!!


RE: Left4Dead2 Visuals Multihack - redogg - 07-17-2023

(07-16-2023, 05:51 AM)fearless4874 wrote
(07-15-2023, 09:43 PM)Sachiho wrote Why don't you just enable "Aimbot Ignore" option? Though I don't recommend enabling aimbot for versus, you can just ignore everything else but Special, then your aimbot will shoot Special only.

About SI exploit you can just hold lagexploit and spawn with less limitation
I really didn't know about these features. I will try it and report back, thanks!!

They're not quite comfortable but it is what it is at least for now


RE: Left4Dead2 Visuals Multihack - Jauyek - 07-17-2023

quizás subir una configuración en modo rage y modo legit sea una buena idea


RE: Left4Dead2 Visuals Multihack - Lorian - 07-17-2023

(07-17-2023, 04:18 AM)Zxlymxx wrote quizás subir una configuración en modo rage y modo legit sea una buena idea
no matter how aimbot is configured, it will always work the same way in terms of accuracy.. just make sure you use legit nospread, at the moment normal nospread is inaccurate. As for a legit config, you dont have to use very obvious things like speedhack or lagexploit, if you want to use aimbot, i would recommend using crosshair mode and set up it up to be something like an aim assist. Also look at the messages on the left, they will show which options are unsafe

this is my config, there is not much to modify.. its already fully configured haha


RE: Left4Dead2 Visuals Multihack - fearless4874 - 07-17-2023

(07-17-2023, 02:02 AM)redogg wrote
(07-16-2023, 05:51 AM)fearless4874 wrote I really didn't know about these features. I will try it and report back, thanks!!

They're not quite comfortable but it is what it is at least for now
The ignore feature actually works very well for me! It's a bit counterintuitive at first because it's in the last tab instead of the same tab with the aimbot tab, but beside that there don't seem to be any issues so far.

I still don't understand how the lag exploit works though, I drag the meter to a big number and press F2. But it only makes my infected pushed back whenever F2 pressed and nothing else changes.

And are there any downsides of smoothness? Is max smoothness the best or there is an approriate value?


RE: Left4Dead2 Visuals Multihack - redogg - 07-17-2023

(07-17-2023, 09:41 AM)fearless4874 wrote
(07-17-2023, 02:02 AM)redogg wrote They're not quite comfortable but it is what it is at least for now
The ignore feature actually works very well for me! It's a bit counterintuitive at first because it's in the last tab instead of the same tab with the aimbot tab, but beside that there don't seem to be any issues so far.

I still don't understand how the lag exploit works though, I drag the meter to a big number and press F2. But it only makes my infected pushed back whenever F2 pressed and nothing else changes.

And are there any downsides of smoothness? Is max smoothness the best or there is an approriate value?
What trick are you trying to do with lagexploit, its being used to make some tricks, there alot of them, some are already come automatic in exploits tab

About smooth, are you talking about aimbot smooth? If so then it being used to make the aimbot not instantly snap into enemies, instead it goes smoother. Use it to make your self look more legit but in higher values you will have to move the mouse on your own because the aimbot will not be fully automatic anymore


RE: Left4Dead2 Visuals Multihack - Rexlthuzz - 07-19-2023

does the aimbot work fine?


RE: Left4Dead2 Visuals Multihack - Lorian - 07-20-2023

(07-19-2023, 11:45 PM)Rexlthuzz wrote does the aimbot work fine?
yes.


RE: Left4Dead2 Visuals Multihack - Alesin - 07-20-2023

how do i open the menu


RE: Left4Dead2 Visuals Multihack - ZetaKiloRZ - 07-20-2023

(07-20-2023, 03:07 AM)Alesin wrote how do i open the menu
Use the INS (insert) key. If you're keyboard only has a 0 (Ins) key on the numpad then you will need to hit the Num Lock key to use it. If you're keyboard doesnt have one you will need to go into your software and change one of the keys to insert


RE: Left4Dead2 Visuals Multihack - Alesin - 07-20-2023

okay,i did every single step for the visual to work,but i press insert again and it doesnt work,maybe i have to put VR.dll somewhere on the left4dead2 files?

nevermind,its working


RE: Left4Dead2 Visuals Multihack - 280014528871 - 07-20-2023

any update?


RE: Left4Dead2 Visuals Multihack - redogg - 07-21-2023

(07-20-2023, 07:43 AM)280014528871 wrote any update?
hi, i will post soon


RE: Left4Dead2 Visuals Multihack - KietGaming - 07-21-2023

does anyone know this name tricky in l4d2? the "unconnected" name, when you get this name in game, it will not contain any single characters in your name which making you invisible in score tab.. Does anyone know how to get that thing to work?


RE: Left4Dead2 Visuals Multihack - Sachiho - 07-21-2023

(07-21-2023, 10:37 AM)KietGaming wrote does anyone know this name tricky in l4d2? the "unconnected" name, when you get this name in game, it will not contain any single characters in your name which making you invisible in score tab.. Does anyone know how to get that thing to work?

[setinfo name "᠎"]

copy the whole thing in [] and run it in console
you can't set the character as steam name cuz it will be replaced with "<blank>", it can only be set in-game (unless you find another character for this trick).

Another two different ones incase you want to try, but they do "contain some characters":
[setinfo name "ㅤ"]
[setinfo name "ㅤ"]


RE: Left4Dead2 Visuals Multihack - KietGaming - 07-21-2023

(07-21-2023, 10:37 AM)KietGaming wrote does anyone know this name tricky in l4d2? the "unconnected" name, when you get this name in game, it will not contain any single characters in your name which making you invisible in score tab..  Does anyone know how to get that thing to work?

(07-21-2023, 11:42 AM)Sachiho wrote
(07-21-2023, 10:37 AM)KietGaming wrote does anyone know this name tricky in l4d2? the "unconnected" name, when you get this name in game, it will not contain any single characters in your name which making you invisible in score tab..  Does anyone know how to get that thing to work?

[setinfo name "᠎"]

copy the whole thing in [] and run it in console
you can't set the character as steam name cuz it will be replaced with "<blank>", it can only be set in-game (unless you find another character for this trick).

Another two different ones incase you want to try, but they do "contain some characters":
[setinfo name "ㅤ"]
[setinfo name "ㅤ"]


thanks, but those characters you suggested me to use only make the name invisible in the game, not the tricky unconnected name.
i clearly remember it was worked on my old pc, but now my old pc is gone, because it broke and i sold it, & it doesn't work on my current pc
I don't know if it works on steam, by simply putting "" in your player name before running the game, and done, u will get it.. :)


RE: Left4Dead2 Visuals Multihack - redogg - 07-22-2023

(07-21-2023, 04:00 PM)KietGaming wrote
(07-21-2023, 10:37 AM)KietGaming wrote does anyone know this name tricky in l4d2? the "unconnected" name, when you get this name in game, it will not contain any single characters in your name which making you invisible in score tab..  Does anyone know how to get that thing to work?

(07-21-2023, 11:42 AM)Sachiho wrote [setinfo name "᠎"]

copy the whole thing in [] and run it in console
you can't set the character as steam name cuz it will be replaced with "<blank>", it can only be set in-game (unless you find another character for this trick).

Another two different ones incase you want to try, but they do "contain some characters":
[setinfo name "ㅤ"]
[setinfo name "ㅤ"]


thanks, but those characters you suggested me to use only make the name invisible in the game, not the tricky unconnected name.
i clearly remember it was worked on my old pc, but now my old pc is gone, because it broke and i sold it, & it doesn't work on my current pc
I don't know if it works on steam, by simply putting "" in your player name before running the game, and done, u will get it.. :)
hahahah :)) you searching it non stop you haha


RE: Left4Dead2 Visuals Multihack - KietGaming - 07-22-2023

can you fix the teleport charger hack?
it doesn't make you teleport out of a map when you've caught a survivor, I've tried many different methods but it doesn't work at all
but I remember it worked before TLS, did they patch this up to prevent cheats? same with the hunter


RE: Left4Dead2 Visuals Multihack - redogg - 07-22-2023

(07-22-2023, 10:13 AM)KietGaming wrote can you fix the teleport charger hack?
it doesn't make you teleport out of a map when you've caught a survivor, I've tried many different methods but it doesn't work at all
but I remember it worked before TLS, did they patch this up to prevent cheats? same with the hunter
you mean charger glitch? if so no, few months ago they updated l4d2 to fix some remote control exploit that you could remotely control other players hahah

in that same update, they changed something, no idea what, didnt even tried to check but charger will not teleport anymore. i noticed that teleport method2 got fixed too few weeks ago, @Lorian told me it was possible to crash servers with that teleport instantaneously by teleporting while being incap. and it seems to be the same type of effect about teleport method2 and charger glitch, if you try to activate it, you see it works, it makes minor lags but doesnt make us teleport/freeze at all

plus.. after they did that, i noticed pretty hard laggs with charger when attacking normally/doing some actions like jumping if i remember correctly, it happens with some other infected too, im glad that im not a versus player XD, these laggs would annoy me

the thing im not sure about, like what to try to check to fix it, they fixed tp method2 without making any updates. i heard that before my charger glitch stopped working(after that update), aimware's charger glitch stopped working like a month earlier than mine, no idea.. i was thinking its some lame check we need to bypass to make it work again but if they did it without pushing update, idk.. maybe its serverside things/updates

edit: worth to mention that tp method 2 and charger glitch arent the same type of teleport, theyre complely different


RE: Left4Dead2 Visuals Multihack - KietGaming - 07-22-2023

(07-22-2023, 03:44 PM)redogg wrote
(07-22-2023, 10:13 AM)KietGaming wrote can you fix the teleport charger hack?
it doesn't make you teleport out of a map when you've caught a survivor, I've tried many different methods but it doesn't work at all
but I remember it worked before TLS, did they patch this up to prevent cheats? same with the hunter
you mean charger glitch? if so no, few months ago they updated l4d2 to fix some remote control exploit that you could remotely control other players hahah

in that same update, they changed something, no idea what, didnt even tried to check but charger will not teleport anymore. i noticed that teleport method2 got fixed too few weeks ago, @Lorian told me it was possible to crash servers with that teleport instantaneously by teleporting while being incap. and it seems to be the same type of effect about teleport method2 and charger glitch, if you try to activate it, you see it works, it makes minor lags but doesnt make us teleport/freeze at all

plus.. after they did that, i noticed pretty hard laggs with charger when attacking normally/doing some actions like jumping if i remember correctly, it happens with some other infected too, im glad that im not a versus player XD, these laggs would annoy me

the thing im not sure about, like what to try to check to fix it, they fixed tp method2 without making any updates. i heard that before my charger glitch stopped working(after that update), aimware's charger glitch stopped working like a month earlier than mine, no idea.. i was thinking its some lame check we need to bypass to make it work again but if they did it without pushing update, idk.. maybe its serverside things/updates

edit: worth to mention that tp method 2 and charger glitch arent the same type of teleport, theyre complely different


Yeah, even the charger teleport glitch doesnt work at all in single play with bots. I used both automatically & manually ways to check it but no, dont work... but you can only teleport yourself when u dont have pinned any survivor in your hand. And the jockey glitch is perfect... while the hunter glitch option is totally useless


RE: Left4Dead2 Visuals Multihack - KietGaming - 07-22-2023

can you add this? Add a measure of the distance between you and the enemies, weapons, ammo and items and more. for example when they are far away from you it will show up as 100 meters and 0 meters when they are so close to you that they can touch you.