(03-19-2023, 06:09 PM)redogg wroteI do like that idea, say for example Person X writes out a script in a C++ window in visuals they can then have that script execute by itself or by a key (if they know what they are doing)? If I can integrate the lua scripts I have into this then oh man.... I have abunch of lua scripts that I once used with aimware or stuff I wanted to try that are just saved onto my computer that I'd like to mess with if possible(03-19-2023, 05:59 AM)ZetaKiloRZ wrote If anything, this one is worth money. Its frequently updated, brings never before seen exploits with inventive ways to change the game... More or less in our favour. The only thing I miss about aimware is the ability to run Lua Scripts inside of L4D. Other than that its not that great, no where close to as great as Visuals. (in my honest opinion)thanks bro, look i will try to do something even better than lua if i will get into it. as of seeing aimware lua, its not very understandable. very wired things i saw there that i didnt understand my self even.
theres a need just to link c++ functions to some random text i will choose to make it understandable.
by the way.. dont you think its better just to have c++ window in visuals so you can write your own things? like completely what ever you want?(if so it will be possible to do anything, even to control windows) plus in c++ everything is very very understandable, and it needs no introduction for some people who already know abit, unlike ghetto lua api
with convertion to c++(i will need to learn it my self first too haha). and if i make wiki page with all avilable functions i have in visuals+little explanation of what they do. it should be good isnt it?
Left4Dead2 Visuals Multihack
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