(04-19-2025, 10:07 PM)redogg wroteyou can add another box if(onlybhoponkey = true? do strafe only on bhop key else continue?(04-19-2025, 09:18 PM)flick7k wrote @redogg new updated fixed. butYes thats why i didnt want to check for keys. However, if you want to use it with scroll bhop then put the hotkey on d/a keys for now
also i know u added strafe only on bhop key ,but can u add box option for it. sometime i do want to use strafe with my scroll bhop.
thank you.
also when u jump from high angle into water while holding space u should be floating by default i think u might be checking fl_water rather than that might want to use? if (pLocal->GetWaterLevel() >= 2) { SendButton(IN_JUMP); return; }

