(12-29-2023, 06:01 AM)deidara213 wrote about the ze laser hackYes.. thats how its done but it comes with a bunch of problems, like logically, what to do if the lazers are spinning? On top of that, lazers can come from the top also, such thing needs to be calculated too, its just alot to go thru. But yet again i will make it sometime in the future
play with tracers. find the entity most maps use for lasers by decompiling some popular ze maps then create a tracer for that specific entity and tweak the tracer this way that if it hits that entity in average distance you find by the speed of lasers then make the player jump or duck, and you make the player do the correct action by checking where did the tracer hit the entity, if its lower than or higher than
Of course there's a problem with spinning lasers because its hard to predict where's going to be its next move when the tracer hits it
But anyways I cant think of other way doing it and its a crappy method because its not reliable at all and most likely your hand will do a better job
Counter-Strike:Source Visuals Multihack
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